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Hornady Dangerous Game Series 400 gr DGX Bonded

.416 Rem Mag · 400 gr · Dangerous Game Series · #82672. Maker-published figures, velocity measured in a 24″ barrel. Below: the drop chart, the wind, the energy, and how far it is an ethical hunting load — then shoot it.

Shoot this load through the glass →Hunt with it
G1 BC
0.319maker G1
Muzzle velocity
2,400 fps24″ test barrel · ~30 fps per inch
Muzzle energy
5,115 ft·lb400 gr at 2,400 fps
Transonic
500 ydMach 1.2 — where the solver stops being sure
500 yd
5.2 mil1,479 ft·lb on arrival
Twist
1:12typical factory twist for the solve

Drop chart · 100 yd zero · 10 mph full-value wind

Range ydElev milElev MOADrop inWind milWind MOAWind inVel fpsEnergy ft·lbTOF s
500.00.1-0.10.20.50.32,2674,5640.06
1000.00.00.00.31.11.22,1384,0590.13
1500.31.2-1.80.51.82.82,0133,5990.20
2000.82.8-5.80.72.45.11,8933,1820.28
2501.44.7-12.30.93.18.21,7782,8060.36
3002.06.8-21.41.13.912.11,6672,4680.45
3502.79.2-33.81.34.617.01,5632,1690.54
4003.411.8-49.61.65.522.81,4651,9050.64
4504.314.8-69.61.86.329.71,3741,6750.75
5005.218.0-94.12.17.237.71,2911,4790.86
5506.321.5-123.82.48.146.71,2171,3150.98
6007.425.4-159.52.69.056.81,1531,1801.11
6508.629.6-201.62.910.067.91,0991,0721.24
70010.034.2-251.03.210.979.81,0549861.38
75011.439.2-308.23.411.892.51,0169161.53
80013.044.6-373.83.712.6105.99838581.68
85014.750.4-448.53.913.5119.99548081.83
90016.456.5-532.74.214.3134.59287651.99
95018.363.0-627.04.415.0149.69047262.15
100020.369.9-731.94.615.8165.18826912.32

Orange rows are transonic (Mach 1.2–1.0), red subsonic. Elevation is the come-up; wind is the bullet's drift for 10 mph at 90°, so halve it for 5 mph and for a 30° wind. The app builds this for your barrel length, your altitude and today's weather, and lets you true the MV against what you actually hit.

Energy on the animal

01,2002,4003,6004,800 1002003004005006007008009001000 RANGE (YD) · ENERGY (FT·LB) WHITETAIL 1,000ELK 1,500

Max ethical range, vitals shot

Coyote / varmint1,000 ydKeeps 250 ft·lb and expansion velocity to 1,000 yd.
Pronghorn850 ydKeeps 800 ft·lb and expansion velocity to 850 yd.
Whitetail deer650 ydKeeps 1,000 ft·lb and expansion velocity to 650 yd.
Mule deer650 ydKeeps 1,000 ft·lb and expansion velocity to 650 yd.
Wild hog650 ydKeeps 1,000 ft·lb and expansion velocity to 650 yd.
Black bear550 ydKeeps 1,200 ft·lb and expansion velocity to 550 yd.
Elk450 ydKeeps 1,500 ft·lb and expansion velocity to 450 yd.
Moose450 ydKeeps 1,500 ft·lb and expansion velocity to 450 yd.

Energy floors: Coyote 250 · Pronghorn 800 · Whitetail 1,000 · Mule 1,000 · Wild 1,000 · Black 1,200 · Elk 1,500 · Moose 1,500 ft·lb (see the sources on each animal in the app). Expansion floor from the bullet family's published minimum impact velocity. A bone-breaking shoulder shot wants a bonded, partition or monolithic bullet regardless of energy.

Same cartridge

All .416 Rem Mag factory loads · best for coyote · best for whitetail · best for wild · best for elk

Source: https://www.hornady.com/ammunition/rifle/416-remington-300-gr-dgx-bonded · 24" test barrel per product page; catalog feed/URL say 300 gr but page title and muzzle en